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								src/main.rs
									
									
									
									
									
								
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			@ -25,7 +25,192 @@ fn recurse_through_c_files(dir: &str) -> io::Result<()> {
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        todo!()
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    }
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<<<<<<< Updated upstream
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    Ok(())
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=======
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    fn contains_objdir_def(&self) -> bool {
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        let re = Regex::new(r"\s+OBJDIR = ").unwrap();
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        re.is_match(&(self.prologue)) || re.is_match(&(self.epilogue))
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    }
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    fn write_new_generated_content(&self, generated_content: String) -> std::io::Result<()> {
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        let content = [&self.prologue, START_KEY, &generated_content, END_KEY, &self.epilogue].concat();
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        fs::write(&self.path, &content)?;
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        Ok(())
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    }
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}
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fn join_build_rule_vec(vector: &Vec<BuildRule>, seperator: &str) -> String{
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    let mut ret = String::new();
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    for (i, rule) in vector.iter().enumerate() {
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        if i != 0 {
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            ret.push_str(seperator);
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        }
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        ret.push_str(&rule.to_string());
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    }
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    ret
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}
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impl ToString for RuleList {
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    fn to_string(&self) -> String {
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        let targets = join_build_rule_vec(&self.get_target_rules(), "");
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        let objects = join_build_rule_vec(&self.get_object_rules(), "");
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        let directories = join_build_rule_vec(&self.get_directory_rules(), "");
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        let conveniences = join_build_rule_vec(&self.get_convenience_rules(), "");
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        [targets, objects, directories, conveniences].concat()
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    }
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}
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impl RuleList {
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    fn new() -> RuleList{
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        RuleList(vec![])
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    }
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    fn recursively_gen_objects(&mut self, proj_dir_path: &str) -> std::io::Result<()>{
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        let files = fs::read_dir(proj_dir_path)?;
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        for file in files {
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            let file = file?;
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            let is_dir = file.metadata()?.is_dir();
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            // ignore hidden files
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            if file_is_hidden(&file) {
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                continue;
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            }
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            let path = file.path();
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            if is_dir {
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                self.recursively_gen_objects(path.to_str().unwrap())?;
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            } else {
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                match path.extension() {
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                    Some(v) => {
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                        let v = v.to_str().unwrap();
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                        if v != "c" {
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                            continue;
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                        }
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                        let path = path.to_str().unwrap();
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                        self.0.push(BuildRuleKind::Object(BuildRule::new_from_c_file(path)));
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                    },
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                    None => {
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                        continue;
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                    },
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                }
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            }
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        }
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        Ok(())
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    }
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    fn get_obj_targets(&self) -> Vec<String>{
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        let mut ret: Vec<String> = Vec::new();
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        for rule in &self.0 {
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            match rule {
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                BuildRuleKind::Object(r) => ret.push(r.target.clone()),
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                _ => break,
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            }
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        }
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        ret
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    }
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    fn add_target_rule(&mut self) {
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        let mut objects = self.get_obj_targets();
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        let target_comm = String::from(
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            format!("$(CC) $(LDFLAGS) -o $(BUILDDIR)/$(TARGET) {} $(LDLIBS)", objects.join(" "))
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        );
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        objects.push(String::from("| $(OBJDIR) $(BUILDDIR)"));
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        let prereqs = objects;
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        self.0.push(BuildRuleKind::Target(BuildRule {
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            target: String::from("$(BUILDDIR)/$(TARGET)"),
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            prerequisites: prereqs,
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            recipe_commands: vec![target_comm],
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        }))
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    }
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    fn add_directory_rule(&mut self, dir: &str) {
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        self.0.push(BuildRuleKind::Directory(BuildRule {
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            target: dir.to_string(),
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            prerequisites: vec![],
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            recipe_commands: vec![format!("mkdir -p {dir}").to_string()]
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        }));
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    }
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    fn add_clean_rule(&mut self) {
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        self.0.push(BuildRuleKind::Convenience(BuildRule {
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            target: String::from(".PHONY: clean\nclean"),
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            prerequisites: vec![],
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            recipe_commands: vec![String::from("rm -r $(OBJDIR)"), String::from("rm -r $(BUILDDIR)")]
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        }));
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    }
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    fn add_run_rule(&mut self) {
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        self.0.push(BuildRuleKind::Convenience(BuildRule {
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            target: String::from(".PHONY: run\nrun"),
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            prerequisites: vec![String::from("$(BUILDDIR)/$(TARGET)")],
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            recipe_commands: vec![String::from("./$(BUILDDIR)/$(TARGET) $(args)")]
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        }));
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    }
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    fn get_target_rules(&self) -> Vec<BuildRule> {
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        let mut ret: Vec<BuildRule> = Vec::new();
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        for rule in &self.0 {
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            match rule {
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                BuildRuleKind::Target(r) => ret.push(r.clone()),
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                _ => continue,
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            }
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        }
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        ret
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    }
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    fn get_object_rules(&self) -> Vec<BuildRule> {
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        let mut ret: Vec<BuildRule> = Vec::new();
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        for rule in &self.0 {
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            match rule {
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                BuildRuleKind::Object(r) => ret.push(r.clone()),
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                _ => continue,
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            }
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        }
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        ret
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    }
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    fn get_directory_rules(&self) -> Vec<BuildRule> {
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        let mut ret: Vec<BuildRule> = Vec::new();
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        for rule in &self.0 {
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            match rule {
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                BuildRuleKind::Directory(r) => ret.push(r.clone()),
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                _ => continue,
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            }
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        }
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        ret
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    }
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    fn get_convenience_rules(&self) -> Vec<BuildRule> {
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        let mut ret: Vec<BuildRule> = Vec::new();
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        for rule in &self.0 {
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            match rule {
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                BuildRuleKind::Convenience(r) => ret.push(r.clone()),
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                _ => continue,
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            }
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        }
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        ret
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    }
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}
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fn file_is_hidden(file: &DirEntry) -> bool{
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    let file_name = file.file_name();
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    let str_name = file_name.to_str().unwrap();
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    let first_char = str_name.chars().nth(0).unwrap();
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    if first_char == '.' {
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        true
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    } else {
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        false
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    }
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>>>>>>> Stashed changes
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}
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fn main() {
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| 
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