wrote readme and added (un)install scripts
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79
README.md
79
README.md
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Makefile generator for C projects.
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Makefile generator for C projects.
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`mgen` automatically generates build rules for all source files (extension `.c`)
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## Overview
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it finds in a recursive search of the directory in which it is run. It reads the
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varibles from your existing Makefile and uses them when generating the new
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targets.
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The following varibles are supported:
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`mgen` automatically generates build rules for all source files (extension `.c`)
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- CC -> C compiler
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it finds in a recursive search of the directory in which it is run. It places
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- CFLAGS -> compilation flags
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the rules in your existing makefile, meaning you can easily change build options
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- LDLIBS -> linker libraries
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and even write your own rules based on those generated.
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`mgen` will place the generated rules between the strings "`#=mgen_start=#`" and
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"`#=mgen_end=#`" in your makefile. If these lines are not present, it will add
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them to the end of the file and place the rules there. Anything not between
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these lines will not be touched by `mgen`.
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`mgen` utilizes certain common make variables when generating the build rules.
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These are:
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- CC -> C compiler
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- CFLAGS -> compilation flags
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- LDLIBS -> linker libraries
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- LDFLAGS -> linker flags
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- LDFLAGS -> linker flags
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- TARGET -> name of final executable/library
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- TARGET -> name of final executable/library
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It is therefore recommended that you set these at the beginning of your
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makefile, unless you want to use the `make` defaults.
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`mgen`'s rules will place all compiled files in the `BUILD_DIR` specified on the
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command line (see *Usage* section of this README). Objects will be placed in the
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directory `BUILD_DIR/obj/`, and the `TARGET` will be placed at
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`BUILD_DIR/$(TARGET)`.
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## Usage
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```
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$ mgen --help
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Usage: mgen [OPTIONS] [BUILD_DIR]
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Arguments:
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[BUILD_DIR] Directory to place build files [default: ./build]
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Options:
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-p, --pretty Replace default make output with nice build messages
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-m, --makefile <MAKEFILE> Path to makefile [default: ./Makefile]
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-h, --help Print help
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```
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Starting from a "blank slate," i.e. you have no build system configured in your
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project, simply run `mgen` in the root directory and then run `make`. It's as
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easy as that.
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If you already have a makefile in use, remove any rules to build the target or
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object files (that what `mgen` is for). You can keep any other, more complex
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rules that depend on these things, though. Then, run `mgen` and `make` and you
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are good to go.
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## Build Instructions
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Build: `cargo build --release`
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Install (must build first) (needs root): `sh install.sh`
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Uninstall (needs root): `sh uninstall.sh`
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## Todo
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- Add functionality to generate rules to build a library, as opposed to an
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executable.
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- Add options to generate convenient rules like `clean` to remove all build
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files, `run` to execute the target, etc.
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- Don't create new makefile if no `.c` files are found.
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- Add exclude directory(ies) from search
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- Eventually: write man page.
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- Maybe: allow build directory to be specified within the Makefile ?
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- Maybe: figure out a way to only have the user run `mgen` once, then the
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makefile itself will call it again if it needs to be regenerated due to a
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change in project structure ?
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3
install.sh
Normal file
3
install.sh
Normal file
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#!/bin/sh
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cp ./target/release/mgen /usr/bin/mgen
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16
src/main.rs
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src/main.rs
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@ -102,6 +102,14 @@ fn main() {
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fs::File::create(&args.makefile).unwrap();
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fs::File::create(&args.makefile).unwrap();
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}
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}
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if !Path::new(&args.build_dir).exists() {
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fs::create_dir(&args.build_dir).unwrap();
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}
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if !obj_dir.exists() {
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fs::create_dir(obj_dir).unwrap();
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}
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let mut makefile_handle = fs::OpenOptions::new()
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let mut makefile_handle = fs::OpenOptions::new()
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.read(true)
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.read(true)
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.open(args.makefile.clone()).unwrap();
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.open(args.makefile.clone()).unwrap();
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@ -117,10 +125,11 @@ fn main() {
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build_rules.push_str("\n");
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build_rules.push_str("\n");
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// Target linking rule
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let target_path = build_dir.join(Path::new("$(TARGET)"));
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let target_path = build_dir.join(Path::new("$(TARGET)"));
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let target_path = target_path.to_str().unwrap();
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let target_path = target_path.to_str().unwrap();
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build_rules.push_str(&format!("{}: ", target_path));
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build_rules.push_str(&format!("{}:", target_path));
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for file in project_files.iter() {
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for file in project_files.iter() {
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build_rules.push_str(&format!(" {}", file.obj_path));
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build_rules.push_str(&format!(" {}", file.obj_path));
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}
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}
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build_rules.push_str(&format!("\t@printf ':: Linking %s ... ' $(TARGET)\n"));
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build_rules.push_str(&format!("\t@printf ':: Linking %s ... ' $(TARGET)\n"));
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}
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}
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build_rules.push_str(&format!("\t{}$(CC) $(LDFLAGS) -o {} ",
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build_rules.push_str(&format!("\t{}$(CC) $(LDFLAGS) -o {}",
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if pretty {"@"} else {""}, target_path));
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if pretty {"@"} else {""}, target_path));
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for file in project_files.iter() {
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for file in project_files.iter() {
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build_rules.push_str(&format!(" {}", file.obj_path));
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build_rules.push_str(&format!(" {}", file.obj_path));
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@ -140,7 +149,9 @@ fn main() {
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if pretty {
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if pretty {
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build_rules.push_str(&format!("\t@printf 'done\\n'\n"));
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build_rules.push_str(&format!("\t@printf 'done\\n'\n"));
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}
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}
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// ----------
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// Rules for each object file
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for file in project_files.iter() {
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for file in project_files.iter() {
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let mut build_rule = String::new();
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let mut build_rule = String::new();
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@ -168,6 +179,7 @@ fn main() {
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build_rules.push_str(&build_rule);
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build_rules.push_str(&build_rule);
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}
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}
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// ----------
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build_rules.push_str(&end_key);
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build_rules.push_str(&end_key);
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3
uninstall.sh
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3
uninstall.sh
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#!/bin/sh
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rm /usr/bin/mgen
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