#ifndef CONFIG_H #define CONFIG_H // Keybinds #define up_key 'k' #define down_key 'j' #define right_key 'l' #define left_key 'h' #define quit_key 'q' // Starting legnth of the snake static const size_t starting_len = 15; // Number of apples on the field static const size_t n_apples = 10; // Speed of snake (milliseconds between moves) static const int screen_speed = 150; // Character for each snake segment static const char snake_ch = '#'; // Character for apples static const char apple_ch = '*'; #endif