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07846d0635
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1 changed files with 0 additions and 220 deletions
220
src/main.rs
220
src/main.rs
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@ -1,220 +0,0 @@
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use std::io;
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fn recurse_through_c_files(dir: &str) -> io::Result<()> {
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let dir = std::fs::read_dir(dir)?;
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for file in dir {
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let file = file?;
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let file_path = file.path();
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if file.path().is_dir() {
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recurse_through_c_files(file_path.to_str()
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.expect("filepath should be converted to string slice"))?;
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}
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let ext = file_path.extension()
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.and_then(|v| v.to_str())
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.unwrap_or_else(|| "");
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if ext != "c" {
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continue;
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}
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println!("{:?}", file.path().with_extension("o").file_name().expect("files should have names"));
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todo!()
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}
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<<<<<<< Updated upstream
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Ok(())
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=======
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fn contains_objdir_def(&self) -> bool {
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let re = Regex::new(r"\s+OBJDIR = ").unwrap();
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re.is_match(&(self.prologue)) || re.is_match(&(self.epilogue))
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}
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fn write_new_generated_content(&self, generated_content: String) -> std::io::Result<()> {
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let content = [&self.prologue, START_KEY, &generated_content, END_KEY, &self.epilogue].concat();
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fs::write(&self.path, &content)?;
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Ok(())
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}
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}
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fn join_build_rule_vec(vector: &Vec<BuildRule>, seperator: &str) -> String{
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let mut ret = String::new();
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for (i, rule) in vector.iter().enumerate() {
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if i != 0 {
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ret.push_str(seperator);
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}
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ret.push_str(&rule.to_string());
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}
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ret
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}
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impl ToString for RuleList {
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fn to_string(&self) -> String {
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let targets = join_build_rule_vec(&self.get_target_rules(), "");
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let objects = join_build_rule_vec(&self.get_object_rules(), "");
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let directories = join_build_rule_vec(&self.get_directory_rules(), "");
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let conveniences = join_build_rule_vec(&self.get_convenience_rules(), "");
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[targets, objects, directories, conveniences].concat()
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}
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}
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impl RuleList {
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fn new() -> RuleList{
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RuleList(vec![])
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}
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fn recursively_gen_objects(&mut self, proj_dir_path: &str) -> std::io::Result<()>{
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let files = fs::read_dir(proj_dir_path)?;
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for file in files {
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let file = file?;
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let is_dir = file.metadata()?.is_dir();
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// ignore hidden files
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if file_is_hidden(&file) {
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continue;
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}
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let path = file.path();
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if is_dir {
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self.recursively_gen_objects(path.to_str().unwrap())?;
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} else {
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match path.extension() {
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Some(v) => {
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let v = v.to_str().unwrap();
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if v != "c" {
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continue;
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}
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let path = path.to_str().unwrap();
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self.0.push(BuildRuleKind::Object(BuildRule::new_from_c_file(path)));
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},
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None => {
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continue;
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},
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}
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}
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}
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Ok(())
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}
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fn get_obj_targets(&self) -> Vec<String>{
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let mut ret: Vec<String> = Vec::new();
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for rule in &self.0 {
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match rule {
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BuildRuleKind::Object(r) => ret.push(r.target.clone()),
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_ => break,
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}
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}
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ret
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}
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fn add_target_rule(&mut self) {
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let mut objects = self.get_obj_targets();
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let target_comm = String::from(
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format!("$(CC) $(LDFLAGS) -o $(BUILDDIR)/$(TARGET) {} $(LDLIBS)", objects.join(" "))
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);
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objects.push(String::from("| $(OBJDIR) $(BUILDDIR)"));
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let prereqs = objects;
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self.0.push(BuildRuleKind::Target(BuildRule {
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target: String::from("$(BUILDDIR)/$(TARGET)"),
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prerequisites: prereqs,
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recipe_commands: vec![target_comm],
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}))
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}
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fn add_directory_rule(&mut self, dir: &str) {
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self.0.push(BuildRuleKind::Directory(BuildRule {
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target: dir.to_string(),
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prerequisites: vec![],
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recipe_commands: vec![format!("mkdir -p {dir}").to_string()]
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}));
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}
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fn add_clean_rule(&mut self) {
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self.0.push(BuildRuleKind::Convenience(BuildRule {
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target: String::from(".PHONY: clean\nclean"),
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prerequisites: vec![],
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recipe_commands: vec![String::from("rm -r $(OBJDIR)"), String::from("rm -r $(BUILDDIR)")]
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}));
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}
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fn add_run_rule(&mut self) {
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self.0.push(BuildRuleKind::Convenience(BuildRule {
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target: String::from(".PHONY: run\nrun"),
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prerequisites: vec![String::from("$(BUILDDIR)/$(TARGET)")],
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recipe_commands: vec![String::from("./$(BUILDDIR)/$(TARGET) $(args)")]
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}));
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}
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fn get_target_rules(&self) -> Vec<BuildRule> {
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let mut ret: Vec<BuildRule> = Vec::new();
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for rule in &self.0 {
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match rule {
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BuildRuleKind::Target(r) => ret.push(r.clone()),
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_ => continue,
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}
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}
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ret
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}
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fn get_object_rules(&self) -> Vec<BuildRule> {
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let mut ret: Vec<BuildRule> = Vec::new();
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for rule in &self.0 {
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match rule {
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BuildRuleKind::Object(r) => ret.push(r.clone()),
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_ => continue,
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}
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}
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ret
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}
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fn get_directory_rules(&self) -> Vec<BuildRule> {
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let mut ret: Vec<BuildRule> = Vec::new();
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for rule in &self.0 {
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match rule {
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BuildRuleKind::Directory(r) => ret.push(r.clone()),
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_ => continue,
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}
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}
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ret
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}
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fn get_convenience_rules(&self) -> Vec<BuildRule> {
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let mut ret: Vec<BuildRule> = Vec::new();
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for rule in &self.0 {
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match rule {
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BuildRuleKind::Convenience(r) => ret.push(r.clone()),
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_ => continue,
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}
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}
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ret
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}
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}
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fn file_is_hidden(file: &DirEntry) -> bool{
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let file_name = file.file_name();
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let str_name = file_name.to_str().unwrap();
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let first_char = str_name.chars().nth(0).unwrap();
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if first_char == '.' {
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true
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} else {
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false
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}
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>>>>>>> Stashed changes
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}
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fn main() {
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recurse_through_c_files(".").unwrap_or_else(|e| {
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panic!("error: could not recurse through directory: {e}");
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});
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}
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